When it comes to mixing game genres, Small Giant Games certainly developed a strong mixture. So today we’ve got Empires & Puzzles: RPG Quest. The main aim is to grow your groups of personalities and use them to defeat different opponents. You do this through a match 3 puzzle game to attack with. At exactly the exact same time, grow your city to encourage and boost your groups of heroes. But the real catch for this all is the randomness of the game. Yes, there’re numerous empires and puzzles hack anyone can use. However, with so much randomness built in, you can defeat higher level opponents. Otherwise, it is going to become clear fairly soon. The game was made like that. It was not meant to be a fast leveler or some race. The downside is that Empires & Puzzles: RPG Quest became accused of being a”pay to win” game and/or using a”pay wall”. The game was made to allow you to go at your own pace and choose well. But that will finish in queries. What to update and when to update it? Which building do you build or update more? When do you try to draw a hero? Which section do you attempt to draw from? Luckily for you, our Empires & Puzzles: RPG Quest approaches and tactics guide can help answer those questions.
1. Assembling Your Town For More Gains
The matter of what to build comes up a great deal. In the end, it’s your city so you are free to build it however you choose. The part you’ll quickly encounter is that you’ll need more food when compared with iron.
It might not seem like it at first, but when you compare things, there is undoubtedly a higher demand for food. As it turns out, Empires & Puzzles: RPG Quest relies more on food. That is why there’re 5 Farms from the above screen shot and just 2 Mines. Afterwards you can add more Mines and/or Farms as you see fit. You’ll need the food to update particular buildings but equally significant is that you’ll need food to train heroes from recruits, level and ascend personalities, craft combat products, and get involved with the Raids. Another part to that you must keep in mind is that you will not build considerably without Iron Mines. So don’t forget to build and update them. And of course, the storage arrangements for both also!
The other buildings inside it are! In the instance of the above screen shot, you might not see them but you will find two Forges and two Training Camps. They are not at maximum degree now because that can wait a little. The two that can’t wait so much are the Stronghold and the Training Camps. You would want to have the ability to produce heroes for a variety of uses as swiftly as possible. So make certain that you have loads of Farms and Mines to handle things. You won’t have the ability to update any of the other buildings beyond the Stronghold’s degree. Therefore it’s the top upgrading priority. Next would be the Training Camps. Lastly on the update priorities list is your Forges you have. Why should you have more than one Training Camp and 1 Forge? In other words, this allows you to craft multiple conflict items at precisely the exact same time. It is the exact same idea in regards to Training Camps. Both constructions just permit you to train or craft 1 thing at a time. This is even though you can craft many of the same items and/or train many of the same heroes in precisely the exact same time. But different items and hero coaching demand various items to be started. So while 1 Forge is crafting Hit Point potions (HP pots) another can be crafting Mana Point potions (MP pots). It is the Exact Same idea for Training Camps. 1 training session may demand practice blades and food. Another can only need food in the other Training Camp. There was nothing stopping you from using both at precisely the exact same time! Tips And Tricks For Team Building
Just a heads up here: How you gain your personalities is entirely your decision. Should you buy 1 or more in the Summoning Portal, it is going to be randomly given. Should you train 1 or more, it is also going to be randomly awarded. All horses revealed in the below screen shots are showing at their maximum levels (full strength ). For simple reference in this manual, the hero slots on your group are labeled from 1 to 5, left to right.
Team building in Empires & Puzzles: RPG Quest is quite the secret to preform. The randomness of things can really help a lot more than its given credit for. Yes, the game is heavily based on “luck of the draw”. Thankfully you can still use this. However, it was always on you to use what you have rather than sit around expecting for many 5 star heroes all of the time! You might think you are getting the most rotten luck in pulling heroes or troops. However, as it turns out, you’re only looking at it the wrong way. Even pulling an extremely powerful hero right from the beginning can hurt. Imagine you did get a very powerful hero right from the beginning. How are you planning to update it fully when you can’t or did not get to the segment (s) of this game that permit you to loot the requirements for those updates?! What might seem to be quite a powerful hero to possess can easily get torn to bits if it’s not at full power.
Then again, luck of the draw can in reality make your seemingly weak team still win against more powerful opponents. Notice how you have to attack utilizing a match 3 or more mystery system. However, those attacks can result in combination attacks. This means the upcoming attacks in line will hit harder. You would be very surprised how many occasions this can outright kill an opponent for both PvE and PvP modes. So with a few decent timing, appearing first, and fortune, you can still win. That and it can be very enjoyable to watch the combo multiplier only continue! You don’t have any idea until it already happens what will pop out of the base of your display for assaulting. And you better believe this can land you an automatic or an extremely close to automatic win.
However, when it concerns the heroes involved, you will find combinations that can really put some serious harm to your goal (s). Just remember that when you try to pull/buy/draw/exact same things a hero from the Summoning Portal, you could wind up with”total garbage”. You can also wind up with something very great! Whatever the case, make certain to know how that hero works until you make a decision as to what you ended up with. The following part to bear in mind when building a group is to have 1 of each component only. If you have none of a certain element on your group, that component onto the board will hit for next to nothing regardless of what you’re doing. The last part to consider team building is the placement of your personalities on each group is essential.
And yes, there are many others that can do exactly the same. Even heroes such as Colen, Jahangir and Oberon can do exactly the exact same assault as Azlar. Again, it’s all where personalities it is possible to get but also in working with what you have. There is an actual nifty trick to destroyer teams. Be sure to add a defense reduction hero to your destroyer team. The guards along with the buffs of your opponents are accounted for when utilizing damage fighting impacts. The reflect damage effect isn’t applied since the damage dealing effect isn’t a direct attack. But if you have a couple of high damage dealing effects applied to your opponents for each flip, they won’t last long at all. 1 twist is only one match of 3 or more of the exact same colour. So yes, it can be pretty quick. Also note that most heroes do not have massively high HP. So with Azlar on your group, even at just 100damage dealt for each turn due to their defense, the opponents will not last long! These damage dealing effects are not the only thing hitting your competition!
City building and group build are just part of Empires & Puzzles: RPG Quest. Small Giant Games did not want for you to feel like the game is restricted like that! So to earn these strategies direct more useful to you, here’s a collection of various tips and tricks everyone can use.
To start would be the forever popular Raid. This is a PvP set up for one to acquire decorations and various materials. The first idea is to have a strong defense group. By defense team we mean that an opponent would fight against when they attack you in the Raid. As it turns out, you would like the specific opposite of a strong defense group! The truth is you would like to lure opponents to you with a”weaker” team. The best bet is to have a defense group that’s not so robust but also not a giveaway. When opponents with a lower group power rating compared to a principal team defeat you, you’ll wind up gaining much more when you click the Revenge button. Do not be concerned about your decorations. They will return through the usage of this Revenge button a lot quicker than you think!
Your Raid rounds should be largely done via utilizing the Revenge button. However, in case you don’t have any suitable opponents left found from the Watchtower, you will have to go after opponents with all the Raid button. If you go after an opponent found in the Raid, make sure you check it before wasting food hoping to reroll for a different opponent. The competition might have a more powerful team. The competition might have a higher degree. That still should not stop you from attacking somebody. What should stop you is you being 100% sure that you can’t win against that competition because your team can’t counter theirs!
The important part here is trying to damage it with no filling its mana pub too much/quickly. The issue is that a few heroes/enemies will only fill up with mana immediately regardless of what happens. Luck of the draw on your own game board also plays a part in this. So do check mana speeds of heroes as far as possible. Your best option for assaulting is to use everything but the feeble element against the goal (s). The feeble element against any goal can do little/lesser damage but fill its mana pub in precisely the exact same speed as other components being used to assault. Therefore it succeeds and gains mana to use against you personally. That is the precise opposite of what you would like! Also note that you can”waste” attacks hoping to get superior components or some thing for an assault to show up in position. This comes in very useful for trying to skip a goal and through Titan battles.
Empires & Puzzles: RPG Quest wouldn’t be nearly as entertaining if the developers did not incorporate the Friends and Alliance systems. Then again, most games wouldn’t be nearly as enjoyable! The Friends system is pretty popular at your leisure. However, the Alliance system ought to be utilized as soon as possible. Getting in an Alliance is simple. Getting to a great Alliance is a little tricky. Nonetheless, it’s not hard to learn what you are in. Combine an Alliance and just watch what’s happening inside there. If you see a great deal of chat, particularly concerning Empires & Puzzles: RPG Quest, there is a fantastic chance you are in a great Alliance. Otherwise, you should think about moving and finding another Alliance.
The best thing about an Alliance in Empires & Puzzles: RPG Quest is being able to join Titan battles. To be able to have more success in a Titan conflict, start looking for the marked Weak Spot and hit it as far as possible. You have to attempt and stun the Titan via hitting the Weak Position 3 occasions from 1 attack. The simplest way to do this is just one vertical based attack. However, you will find yourself facing moments when this assault isn’t available. At that point, locate the heaviest hit you can and make use of it. Also note that luck of the draw can be very helpful or render the entire board useless. It just depends on your luck! So you could wind up hitting the Weak Spot differently from apparent across the board where you launched from. You could also overlook the Titan completely based on what’s available. The biggest problem will be to be rapid whilst assaulting a Titan. You are on a timer in there! Even when you are only beginning in Empires & Puzzles: RPG Quest, every assault against the Titan helps. So do yourself a favor and take part when you see that a Titan available. Do not be concerned about your group being”weak” or new. Just be sure to aim for the Weak Spot and you can succeed in there!
And that wraps up our Empires & Puzzles: RPG Quest advanced manual. We hope you have enjoyed this collection of ideas and tricks. If you have anything to add, be sure to let us know in the comment section below!